The Trigger Drop Processor is used to whiteout metadata during a trigger start/stop pair, with an optional timeout.
There are no default values.
Param Name | Mandatory | Description | Possible Value |
---|---|---|---|
Key | Yes | Key to track for Start and Stop Triggers. | Not null. |
Start Trigger | Yes | This value will start the whiteout. Could be a mask (VB-like syntax). E.g., | Not null. |
Stop Trigger | Yes * | This value will stop the whiteout. If no timeout is set, the whiteout will continue until Stop Trigger is received. | Not null. |
Timeout | Yes * | Timeout in seconds if Stop Trigger is not received, or used without a Stop Trigger. | Numeric. |
* Stop Trigger and Timeout are each optional, but one of them is required for proper operation.
Example Use
In the above example:
A single Trigger Drop whiteout will be activated when
ad_type
equalsGAME_START
. The whiteout will end ifad_type
equalsGAME_STOP
, or two hours (7200 seconds) has passed (whichever occurs first).