Depending on the stream's transport type, cue points are embedded in the stream using different mechanisms. Players should use the mechanism most appropriate for their platform (i.e., Flash, HTML 5, mobile, or generic), taking into account the capabilities of the various transports and the intended usage.
Cue point transport
Stream Transport | Stream Format | Metadata Transport | Documentation |
---|---|---|---|
http | FLV | FLV metadata (AMF0). |
|
shoutcast | MP3/AAC | Shoutcast V1/V2 protocol (if supported and requested by the player). Sideband Metadata (for players that cannot use multiplexed metadata, such as generic media players, or the HTML5 <audio> tag). |
|
hls | AAC | HLS supports more than just the sideband metadata option; we also support "Artist-Title," STWCue, and iHeart formats. HLS includes the STWCue as ID3v2 in each segment. | See HTTP Live Streaming for more information. |
The AndoXML cue point format and the SHOUTcast V1 protocol are deprecated and should not be used in new players.